Two warriors roar face to face — Heroes of Dragon Age splash art

A fan project

Heroes of Dragon AgeReborn

Download

  • macOS

    Apple Silicon and Intel · macOS 11 or later

    Heroes-of-Dragon-Age-macos-universal.zip

    Download
  • Windows

    64-bit (x86-64)

    Heroes-of-Dragon-Age-windows-x86_64.zip

    Download
  • Linux

    x86-64 · needs libcurl

    Heroes-of-Dragon-Age-linux-x86_64.tar.gz

    Download

In the game

  • Campaign

    Campaign maps and battles with the original art and sound.

  • Heroes

    Collect heroes, gear and runes, ascend your heroes and build a squad.

  • The Nexus

    The Nexus mode, with its maps and rewards.

  • Store and quests

    Hero packs in the store, quests and goals.

A new game starts with the original tutorial and a three-hero starter squad. Your progress is saved on your computer.

These builds have no online modes such as guilds or PvP.

First launch

Game data download

On first launch the game downloads about 1.4 GB of data. You can interrupt it: it picks up where it stopped. After that the game only fetches updates, and without a connection it starts with the data it already has.

Data and saves are kept in a per-user folder:

macOS
~/Library/Application Support/Heroes of Dragon Age
Windows
%APPDATA%\Heroes of Dragon Age
Linux
~/.local/share/Heroes of Dragon Age

macOS

The app is only ad-hoc signed, so macOS won’t open it with a double-click the first time.

  • macOS 15 or later: open the app and dismiss the warning, then click Open Anyway in System Settings → Privacy & Security.
  • macOS 11–14: right-click the app and choose Open.

Windows

Unzip the archive and run Heroes of Dragon Age.exe.

  • If SmartScreen says “Windows protected your PC”, click More info → Run anyway.

Linux

Extract the archive and run the Heroes of Dragon Age file.

  • Downloading the data needs libcurl (libcurl.so.4). Most systems already have it; if yours doesn’t, install your distribution’s libcurl package, such as libcurl4 on Debian and Ubuntu.

Open source

The original game data — art, sound, fonts — belongs to Electronic Arts and is not covered by these licenses.